ORPY

Member
ServUO Version
Publish 58
Ultima Expansion
Endless Journey
Hi guys,

Who can help with pointing me in the right direction to increase a players skill to 100 after completing a quest. Not sure how to fit the below in the reward line.

C#:
Expand Collapse Copy
if (from.SkillsTotal >= from.SkillsCap )
 newValue == 0;
else
 newValue == (100 - from.Skills[Swords.Skill].Base);
from.Skills[Swords.Skill].Base += newValue;

this.AddReward(new BaseReward(typeof(???????
 
Last edited:
Hi guys,

Who can help with pointing me in the right direction to increase a players skill to 100 after completing a quest. Not sure how to fit the below in the reward line.

C#:
Expand Collapse Copy
if (from.SkillsTotal >= from.SkillsCap )
 newValue == 0;
else
 newValue == (100 - from.Skills[Swords.Skill].Base);
from.Skills[Swords.Skill].Base += newValue;

this.AddReward(new BaseReward(typeof(???????

MondainsLegacyQuests cant do this

You need to try other task systems
 

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