Tiandel

Member
ServUO Version
Publish 57
Ultima Expansion
None
Hello dear UO enthusiasts,
I have a question about whether there is a difference in the map data when I move the map files and statics0.mul from a POL server to ServUO.

After migrating, I am falling through the map in many places into basements or sewers, as if all statics are shifted or triggering incorrectly. It feels like the static tiles are misaligned with the map.

I can’t explain why my character suddenly falls through certain parts of the ground, even though those areas should be solid. It looks as if the statics data does not match the map anymore after the move.
However, the map itself looks completely correct. Houses and buildings are displayed normally and appear to be in the right positions.

Best regards
 
I will test the recommended patch over the weekend.

Is it possible to migrate an old map and apply this fix to it, or alternatively copy UO Fiddler map sections into an OSI map from version 7.0.109.0? I won’t use one old map and the other original maps, or a custom map.
I have Old Client 5.0.6d map. I have migrate to Client 7.0.109.0. Then i set ServUO to the new client, with the Map from 5.0.6d ,in UOP Format.
 
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