Kamras

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Kamras submitted a new resource:

Kam Region Spawner - Player-centric regional encounters with configurable spawns, clustering, limits, presets, and more.

Kam Region Spawner System

View attachment 27883

Kam Region Spawner is a complete, player-centric regional encounter system designed for ServUO. It allows administrators to configure creature encounters independently for towns, dungeons, wilderness areas, houses, custom regions, overworld regions, and regions created through Regions in a Box.

The system is intended to work alongside ServUO’s existing spawning systems and does not...

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Fair warning. Configure it wrong, and you will be full of cows. Now i should sleep before i do something i might regret, like spawn a bunch of chickens.
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How nice of you to code in something to tell us we did it wrong! 😀

Can't wait to mess around with this and the Player Attachment system!
Hope you enjoy it! I originally made this a while ago and have since moved away from using traditional spawners for large areas. The performance improvement has been well worth it.

I tried to make the system’s “smart” spawning more robust and less fragile, and I’ve also been using it successfully with Ultima Live custom maps.

I polished this public version up a bit before releasing it. My own copy is more personalized for my shard, so hopefully everything here looks and works as expected.
 
Kamras updated Kam Region Spawner with a new update entry:

Enhacnement

Update includes the following

  • Configurable minimum and maximum spawn distance
  • Configurable placement attempts
  • Home Range and region-wide roaming
  • Seek & Destroy targeting
  • Source-region leashing
  • Smart AI sleep/wake range
  • Adjustable abandonment-despawn range
  • Creature team assignment
  • Expanded ServUO Spawner and XmlSpawner setting imports
  • Updated Easy, Medium, and Hard presets
  • Persistent Version 7 profiles and Version 3 spawn attachments
  • A dedicated...

Read the rest of this update entry...
 

Donations

Total amount
$40.00
Goal
$500.00

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