Thanks for the response. (Seriously!) But that just makes it seem even more counter intuitive to me. I mean, I'm not a real programmer myself. (Certified Advanced Script Kiddie (CASK)) (LOL, I just made that up) But I have worked with multitudes of programmers in dozens of scenarios over the years (Both professional and Open Source Projects) and the concept of Open vs. Closed was based 'how' you intended your code to be used when presented to the intended user base. I mean, this isn't so much my opinion on the matter here, but what I was told (taught) by by all you Wizards of the Scripting ways. Closed source software means one of 3 things...
1) You intend to sell it
2) Its proprietary (I.e. Sharing the code would comprise the IP or Security of the software.)
3) You're hiding something...
Now, that being said. I
REALLY did
NOT come here to start a pissing match over how some dude handles his code, More power to you if you want to keep your accomplishments close to your chest. I REALLY did come here trying to figure out what the bloody (
SAILOR WORD) (hehe) the Animationlist.xml is all about. The polserver site I have have been to before for sure. (I recall the retro look of it.) And just reading a little bit there I think is enough for me to concluded (No matter what version of UOFiddler I use) that Animationlist.xml isn't my issue. I KNOW I have worked with this file before following other tutorials and it seems to be more related the Mobile Animations (Like critters and the clothes we wear in the game) Me... My issue is an Animated object.... I am so close. *Insert Epic Sigh here* I have gotten UOFIDDLER to add new creatures (Even
rid-able ridable @#$% Even Horses!), tons of new static items, I even got so bold as to change the Map with it once! (I hated it and changed it back within a few hours but...) Yet... a simple animated object still eludes me. Get this, I even managed to make a Candle like object that turns On and Off like it is supposed to, but the flame is frozen in time when its on. (I was so proud of that, that it hangs in a place of honor inside my luxurious UO Abode.) I am so so so very close to figuring it out that its become obsessive. (I'm sure I'm not alone there.) Anyway, I am kinda determine to figure this out *
cough* 'On my own' (My CASK certification is just me borrowing all your code anyway.) *
whistles innocently*
I will have that burning Candle thingy, One such that the Flame is NOT frozen in time. one day... It will be mine.... oh yes...
*Deep sinister voice*
It... Will... Be... Mine...
P.S.
So I was proof reading my post here before I hit '
The button' and it occurred to me.... My God... I do tend to ramble on... don't I. *sigh* I feel a bit foolish for resurrecting what seems to be a dead thread. But looking back over the Older messages, I think what got me going here is that this Pumpkins fellow seemed to interject in the middle of an active conversation with something akin to an accusation.... And then,
*queue crickets* Nothing. I mean, even Legnes even didn't say anything...
~The thread went silent.... with nothing but the echoed sound of water dripping somewhere out of the darkness.... "Be warned....." said the writings etched deeply into the wall.... "Be warned"~
I'll just stick to Fiddler 4.8 for now, I kinda like the concept of Peer Reviewed Software and all that nonsense you Congerers of Code taught me over the years. Besides, The updates and bug fixes Legnes has going here isn't the crux of my issue.
~There was some quintessential clue that I have missed in my quest.... Perhaps it was that Shady Code dealer in Skara Brea that sold me the ancient tome of Coding Titled, "Pascal for Dummies"~
(That was a joke for all you old school coders! LoLz)
~...But no one laughed at his Blythe attempt at humor... The thread; Once again, went silent .... with nothing but the echoed sound of water dripping somewhere out of the darkness.... "Be warned..…" whispered the darkness. "Be warned..…"~