A new major rework of the quest and dynamic dialogue system! The first in many Fallout style epic quests will be the Thieves Guild quest, introducing you to the guild and giving you a huge reputation boost.
 

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screenshot_2026-04-19_02-49-04.pngThe next version will have a much upgraded quest and NPC system. There are now epic 8 part quests for every town and faction in the game! These quests will introduce you to the town or faction and gain you valuable starting reputation. In addition the Ultimate Skill Masters have been replaced with unique quest lines for each skill. Each of the 57 skills has its own unique 8 part quest line where you will gain power scrolls for the skill from 75 all the way up to 200!
 
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Rutibex updated Shards of Minax with a new update entry:

Shards of Minax - Version 95 Update

View attachment 27656

Shards of Minax Development Update: A Wilder, Smarter, More Dangerous World​

Development on Shards of Minax has been moving fast, and the shard has taken a major step forward in making the world feel alive, dangerous, reactive, and full of strange personalities. Over the last round of work, we focused heavily on wilderness activity, advanced monster behavior, richer NPC interaction, new creature variety, and...

Read the rest of this update entry...
 
Hello,

I need help, please! Can't start server.

I unzipped "Shards_of_Minaxv095" using WinRar.

I change path in datapath.cfg to c:\Shards_of_Minax.

I run "ServUO.exe" as administrator and get the following messages:

"
[VitaNexCore]:
[VitaNexCore]: Compile action started...
[VitaNexCore]: Compiling Services...
[VitaNexCore]: Compiling Modules...
[VitaNexCore]: Compile action completed in 0.01 seconds
[VitaNexCore]:
[VitaNexCore]: Configure action started...
[VitaNexCore]: Configuring Services...
[VitaNexCore]: Warning: Conflicting Alias ID: 1217873814
Server.Mobiles.SacredHart <> Server.Mobiles.SacredHart
[VitaNexCore]: Configuring Modules...
[VitaNexCore]: Configure action completed in 0.49 seconds
[VitaNexCore]: System.NullReferenceException: Object reference not set to an instance of an object.
at System.ObjectExtUtility.GetEventDelegates(Object obj, String eventName)
at VitaNex.VitaNexCore.Configure()
Regions: Loading...Could not parse Server.MusicName enum attribute 'name' in element 'music'
Could not parse Server.MusicName enum attribute 'name' in element 'music'
done
World: Loading...
An error was encountered while loading a saved object
- Type: Server.Mobiles.ThunderBird
- Serial: 0x00000576
Delete the object? (y/n)
"

Typing y or n will get:

"
After pressing return an exception will be thrown and the server will terminate.

Error:
System.Exception: Load failed (items=False, mobiles=True, guilds=False, data=False, type=Server.Mobiles.ThunderBird, serial=0x00000576) ---> System.Exception: ***** Bad serialize on Server.Mobiles.ThunderBird *****
at Server.World.Load()
--- End of inner exception stack trace ---
at Server.World.Load()
at Server.Core.Main(String[] args)
This exception is fatal, press return to exit
"

I'm running Windows 10 on AMD Ryzen 5600 with 16GB RAM.
 
Hello,

I need help, please! Can't start server.

I unzipped "Shards_of_Minaxv095" using WinRar.

I change path in datapath.cfg to c:\Shards_of_Minax.

I run "ServUO.exe" as administrator and get the following messages:

"
[VitaNexCore]:
[VitaNexCore]: Compile action started...
[VitaNexCore]: Compiling Services...
[VitaNexCore]: Compiling Modules...
[VitaNexCore]: Compile action completed in 0.01 seconds
[VitaNexCore]:
[VitaNexCore]: Configure action started...
[VitaNexCore]: Configuring Services...
[VitaNexCore]: Warning: Conflicting Alias ID: 1217873814
Server.Mobiles.SacredHart <> Server.Mobiles.SacredHart
[VitaNexCore]: Configuring Modules...
[VitaNexCore]: Configure action completed in 0.49 seconds
[VitaNexCore]: System.NullReferenceException: Object reference not set to an instance of an object.
at System.ObjectExtUtility.GetEventDelegates(Object obj, String eventName)
at VitaNex.VitaNexCore.Configure()
Regions: Loading...Could not parse Server.MusicName enum attribute 'name' in element 'music'
Could not parse Server.MusicName enum attribute 'name' in element 'music'
done
World: Loading...
An error was encountered while loading a saved object
- Type: Server.Mobiles.ThunderBird
- Serial: 0x00000576
Delete the object? (y/n)
"

Typing y or n will get:

"
After pressing return an exception will be thrown and the server will terminate.

Error:
System.Exception: Load failed (items=False, mobiles=True, guilds=False, data=False, type=Server.Mobiles.ThunderBird, serial=0x00000576) ---> System.Exception: ***** Bad serialize on Server.Mobiles.ThunderBird *****
at Server.World.Load()
--- End of inner exception stack trace ---
at Server.World.Load()
at Server.Core.Main(String[] args)
This exception is fatal, press return to exit
"

I'm running Windows 10 on AMD Ryzen 5600 with 16GB RAM.
I am seeing the same thing. Typing Y to delete it, then Y to delete all instances throws the fatal exception and closes the server.

Restarting the server then gets to World: Loading... and produces pages and pages of "Failed to load..." errors similar to the following:

Examples:
[XmlNpc] Failed to load 'LadyFibonacci': System.TypeInitializationException: The type initializer for 'Server.TileData' threw an exception. ---> System.Exception: TileData: not found
at Server.TileData..cctor()
--- End of inner exception stack trace ---
at Server.TileData.get_ItemTable()
at Server.Item.get_ItemData()
at Server.Item.UpdateLight()
at Server.Items.Backpack..ctor()
at Server.Mobiles.DialogueNpcApplier.NormalizeBackpack(BaseCreature bc)
at Server.Mobiles.DialogueNpcApplier.Apply(BaseCreature bc, DialogueNpcDefinition def)
at Server.Mobiles.XmlNpc.LoadAndApply(String key)

[FalloutDialogueNpc] Failed to load 'PipAshwing': System.TypeInitializationException: The type initializer for 'Server.TileData' threw an exception. ---> System.Exception: TileData: not found
at Server.TileData..cctor()
--- End of inner exception stack trace ---
at Server.TileData.get_ItemTable()
at Server.Item.get_ItemData()
at Server.Item.UpdateLight()
at Server.Items.Backpack..ctor()
at Server.Mobiles.DialogueNpcApplier.NormalizeBackpack(BaseCreature bc)
at Server.Mobiles.DialogueNpcApplier.Apply(BaseCreature bc, DialogueNpcDefinition def)
at Server.Mobiles.FalloutDialogueNpc.LoadAndApply(String key)

Any info would be helpful.
 
i'm getting this error here and i don't know what to do fix it: [VitaNexCore]:
[VitaNexCore]: Compile action started...
[VitaNexCore]: Compiling Services...
[VitaNexCore]: Compiling Modules...
[VitaNexCore]: Compile action completed in 0,01 seconds
[VitaNexCore]:
[VitaNexCore]: Configure action started...
[VitaNexCore]: Configuring Services...
[VitaNexCore]: Warning: Conflicting Alias ID: 1217873814
Server.Mobiles.SacredHart <> Server.Mobiles.SacredHart
[VitaNexCore]: Configuring Modules...
[VitaNexCore]: Configure action completed in 0,57 seconds
[VitaNexCore]: System.NullReferenceException: Referência de objeto não definida para uma instância de um objeto.
em System.ObjectExtUtility.GetEventDelegates(Object obj, String eventName)
em VitaNex.VitaNexCore.Configure()
Regions: Loading...Could not parse Server.MusicName enum attribute 'name' in element 'music'
Could not parse Server.MusicName enum attribute 'name' in element 'music'
done
World: Loading...
An error was encountered while loading a saved object
- Type: Server.Mobiles.ThunderBird
- Serial: 0x00000576
Delete the object? (y/n)
 
I am seeing the same thing. Typing Y to delete it, then Y to delete all instances throws the fatal exception and closes the server.

Restarting the server then gets to World: Loading... and produces pages and pages of "Failed to load..." errors similar to the following:

Examples:
[XmlNpc] Failed to load 'LadyFibonacci': System.TypeInitializationException: The type initializer for 'Server.TileData' threw an exception. ---> System.Exception: TileData: not found
at Server.TileData..cctor()
--- End of inner exception stack trace ---
at Server.TileData.get_ItemTable()
at Server.Item.get_ItemData()
at Server.Item.UpdateLight()
at Server.Items.Backpack..ctor()
at Server.Mobiles.DialogueNpcApplier.NormalizeBackpack(BaseCreature bc)
at Server.Mobiles.DialogueNpcApplier.Apply(BaseCreature bc, DialogueNpcDefinition def)
at Server.Mobiles.XmlNpc.LoadAndApply(String key)

[FalloutDialogueNpc] Failed to load 'PipAshwing': System.TypeInitializationException: The type initializer for 'Server.TileData' threw an exception. ---> System.Exception: TileData: not found
at Server.TileData..cctor()
--- End of inner exception stack trace ---
at Server.TileData.get_ItemTable()
at Server.Item.get_ItemData()
at Server.Item.UpdateLight()
at Server.Items.Backpack..ctor()
at Server.Mobiles.DialogueNpcApplier.NormalizeBackpack(BaseCreature bc)
at Server.Mobiles.DialogueNpcApplier.Apply(BaseCreature bc, DialogueNpcDefinition def)
at Server.Mobiles.FalloutDialogueNpc.LoadAndApply(String key)

Any info would be helpful.
Question answered in Discord. I had the datapath.cfg file set incorrectly. Changed it to point to C:\Shards_of_Minax\Client_Files and all works correctly. (was missing the \Client_Files)
 
Hi, I have a problem with TazUO.
First thing is: I never used TazUO, so probably the issue is me as a person xD
Before diving into the problem, I read all the post on the forum and I tried to join this project discord but seems that the invite is no more valid.
I hope not to disturb about an issue already resolved elsewhere.

I have downloaded Shards_of_Minaxv095.rar, so I'm using resources from it.
I changed path in datapath.cfg to "E:\Games\ShardsOfMinax\Client_files" (because I extracted all the "Shards_of_Minax"'s content from zipped file into E:\Games\ShardsOfMinax)
I launched ServUO.exe from "server_files" and I got the ThunderBird error like TDH (above) but after deleting all instances, my server simply started.

Then there is my problem: I intalled TazUO (Local version: v5.2.0, Launcher Version: v2.6.16).
Then I created a profile to connect to my local server of Minax (I specified localhost, no encryption and pointed to the same client used for datapath.cfg and the detected version is 7.0.102.3, so all seems in order).
If I press "Play" in this state, UO launches and i can access (in my case with the admin, for the World Creation Process), but the stats panel is misaligned (exactly as in one post above, so I thinked that must be for the missing customization).
So I closed UO and TazUO and I extracted all the content of the folder "TazUO Custom" inside the folder of TazUO (the one's sibling of "TazUOLauncher.exe") and I overwrite every file that needed to be overwrite (56 files say my windows).
Now if I press "Play" into TazUO Launcher, with the same profile that I used before, nothing happens... seems like it can't launch anything no more.

Is there something I'm missing to do or I'm doing something in the wrong way?
All of you can launch Minax v095 without problem in TazUO with the custom contents?

Thank you in advance for your patience.

EDIT 2026/06/02:
Ok, the part where TazUO is no more starting when I hit play is because I was on the wrong TazUO Update Channel, because you need to be in the Legacy Channel.
For future reference, open TazUO Launcher -> Hamburger menu (Top Left) -> Update channel -> Legacy Channel .
At this point you need to reinstall TazUO (I mean inside the launcher, it will detect that you need to download the client, so do it).
Now, after you have got the legacy client, you can copy the "TazUO Custom" content inside TazUO client folder and now it will work!

I Still have the issue about the status gump misaligned.
As you can tell by now, I'm not good with TazUO but seems that is no using the custom resources. For example it don't seems to use the "modern-paperdollgump.png" anywhere... so I'm thinking that: am I missing some step to instruct TazUO how to use custom resources? is it not enough to copy the custom content inside the TazUO client folder?

Thank you again to everyone 🙂
 
Last edited:

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