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DropEverywhere - Easy In-Game Global Drop Manager 1.1

How the Filter System Works​

The system uses a flexible "AND" Logic filtering mechanism. This means that for a drop to occur, ALL the conditions you specify must be met. Any field you leave EMPTY is ignored (acting as a wildcard).

The Filters:​

  • Region: Checks if the monster is inside the specified Region (e.g., "Britain").
  • Map: Checks if the monster is on the specific Map (e.g., "Felucca").
  • Creature Type: Checks the script Class Name (e.g., "Dragon").
  • Creature Name: Checks if the monster's name contains this text (Partial match!).

Configuration Examples:​

  1. Global Drop: Leave all empty. (Drops from everything, everywhere).
  2. Map Only:Set Map to
    Felucca
    . (Drops from anything in Felucca).
  3. Specific Mob:Set Creature Type to
    Dragon
    . (Drops from Dragons anywhere).
  4. Combined:Set Type to
    Orc
    AND Region to
    Covetous
    . (Drops only from Orcs in Covetous).
  5. Unique Bosses:Set Creature Name to
    The Destroyer
    . (Drops from any mob named "The Destroyer").
Updated: Added missing UI support for Map filtering. You can now specify maps

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