Adding Torture Rack East / South arties w/ Deeds and added to Stealables

Steables is a distro file original is located in "\Scripts\Items\Functional" Folder

TODO:
wrong Revamp Spawn needs to be better and more accurate
 

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Nice I started this a while back and here are some more scripts to help this along.
Included:
-Demonic Jailor sends players to the Wrong Maze on level 3.
-Bar of Soap (chance to find under bedrolls)
-Bedrolls (may reveal hidden tunnels)
-Tunnels (secret passages to other areas of wrong)
-Quest (escort wrong prisoners to dungeon entrance)
-Wrong Maze + Cfg file for it (cfg file goes in, Data/Decoration/Wrong folder)

These scripts may also need to be tweaked but its a good start. I am not aware if the wrong maze ever mutates, or if the maze is always the same. The wrong prisoners are located level 2 west side in jail cells. I also originally set this up in Felucca so where map is Felucca in scripts probably need to change to Trammel.
 

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Last edited:
Nice I started this a while back and here are some more scripts to help this along.
Included:
-Demonic Jailor sends players to the Wrong Maze on level 3.
-Bar of Soap (chance to find under bedrolls)
-Bedrolls (may reveal hidden tunnels)
-Tunnels (secret passages to other areas of wrong)
-Quest (escort wrong prisoners to dungeon entrance)
-Wrong Maze + Cfg file for it (cfg file goes in, Data/Decoration/Wrong folder)

These scripts may also need to be tweaked but its a good start. I am not aware if the wrong maze ever mutates, or if the maze is always the same. The wrong prisoners are located level 2 west side in jail cells. I also originally set this up in Felucca so where map is Felucca in scripts probably need to change to Trammel.

Thank you RedBeard, Thank You for sharing
[doublepost=1486497161][/doublepost]Fezzik now spawns green goo when attacked (needs Testing couldnt attack with GM character)
 

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Total amount
$20.00
Goal
$500.00

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