Search results

  1. Rex

    UltimaLive map teleporter issue

    Thanks for the reply. Grok said about the same thing. I tested a bunch of solutions with teleport and delays, double teleports etc still nothing worked. When i just shifted the entire map by 100 it started to work fine. What a pain! I'm trying to figure out if there is any solution other then...
  2. Rex

    UltimaLive map teleporter issue

    Anyone seen this UltimaLive map update issue? I use maps that are aligned which use teleporters to go from map0 to map1 at the same X Y position, and randomly ultimalive will not update the maps correctly, or get confused and send map0 info to you while you are teleported to map1. this only...
  3. Rex

    CraftResourceProviders: Craft from Bank (Provider Framework + Optional Virtual Storage Support)

    For Aeolia I have a secondary backpack called PlayerBackpack which the player equips on the paperdoll in the Cloak slot, This system allowed for crafting materials to be stored in this secondary container perfectly! I was also able to have the system check all containers within 2 tiles, and if...
  4. Rex

    DropEverywhere - Easy In-Game Global Drop Manager

    awesome update! nice work
  5. Rex

    DropEverywhere - Easy In-Game Global Drop Manager

    This worked great! tested with a simple apple and ceramic mug as loot. i think it have to world save first then it worked. I think a good feature would be to allow for different unique names of the monsters in addition to the NPC type, so that loot can de different for 2 types of NPCs using the...
  6. Rex

    Reveal Of The Rebuild Of OrionUO

    Wow that's really cool. Can you share any quick screenshots of the in game client changes and updates?
  7. Rex

    Reveal Of The Rebuild Of OrionUO

    This is very interesting and sounds great. Do you have any screenshots or other information? GitHub?
  8. Rex

    UoFiddler - Gump Creator Plugin

    Might be useful if the PolGumpExporter.cs and whatever else can be converted to export to Servuo type gump code. @AsYlum might be interested.
  9. Rex

    Problem with RadMapCopy

    updated my link
  10. Rex

    Beginner Guide’s: Context Menus

    In your FAQ you state: Q: Do I have to use Cliloc IDs? No! You can set a custom label with Text = "My Option". Where would I add this in to come code?
  11. Rex

    Object cannot be removed

    if you have xmlspawner installed you can use [Xmlfind and limit the range to a few tiles, and find the object and delete it that way. It sounds like maybe it's a house multi that can't be deleted?
  12. Rex

    CentrED+ blank map.

    You can use Centred# and it will create a blank map for you if you don't tell it to use an existing map. https://github.com/kaczy93/centredsharp Join the CentrED# Discord Server! CentrED#, A discord for the rewrite of the map editor program Centred and Centred+.
  13. Rex

    Need some help

    You are loading the server from within your desktop folder, that can cause issues. Also it says it can't see any files, did you download Servuo.exe only? You can download the full repo from the github.
  14. Rex

    3D Points ?

    You can get the landtile Z with this code, and then move the "Caster" to the Z level of that X Y position. LandTile landtile = Caster.Map.Tiles.GetLandTile(box.X, box.Y); Caster.MoveToWorld(new Point3D(box.X, box.Y, landtile.Z), Caster.Map); The box would be your Rect3d or whatever.
  15. Rex

    Enhanced Garg Wings and Admin Robes

  16. Rex

    UODisc - a discord bot

    I'm trying to upgrade to .NET8 and UODisc is not throwing some errors. I've had to upgrade to the nuget DSharpPlus. And this area. Each of these throws a slightly different error. Any chance for an update to this?
  17. Rex

    LFHelp

    Do you want them to have unlimited items in their backpack? If you do this they will get to about 500 items and then start having random problems opening and viewing the backpack, client crashes and lockups because at that point it too much data for the packets. Just be careful with it.
  18. Rex

    Khal Ankur Animation

    UO EC Superviewer can view and export EC anims to .vd. Pinco created it, you can get it from that Discord here Join the Pinco's Projects Discord Server!
  19. Rex

    I have a question about the explosion effect.

    The explosion-related animation is hard coded into the client and can't be changed in a simple way. You could code your own variation that would allow you to use a different explosion animation, which would mean editing the client(super hard) or editing your own version of the ClassicUO...
  20. Rex

    Whats this chance means?

    Utility.Random(3) can roll these numbers: 0 1 2 So if DestroyChance rolls a 1 or 2 it will pass as greaterthen 0. "DestroyChance > 0". So a 2/3rd chance, or 66%

Donations

Total amount
$105.00
Goal
$500.00

Shards

Back