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  1. Tailean

    Publish 103 (Holiday Clothes/Mailboxes)

    Problem where some players cannot see anything but the stocking. They did fresh re-stalls of the client and still cannot see. And yes they removed all files even hidden ones before reinstalling.
  2. Tailean

    OnHit method problem

    having a simular issue with my axe public override void OnHit(Mobile attacker, Mobile defender, double damageBonus)//adding hidden weapon procs to an otherwise gimp weapon { base.OnHit(attacker, defender, damageBonus); if (0.005 > Utility.RandomDouble())//2%...
  3. Tailean

    New zLib Librarys and Hardware Random Number Generator

    I am also getting this.
  4. Tailean

    Server crash

    How do you fix it?
  5. Tailean

    Paragon Deed [CODE] question.

    is there a way you tell me how I can make items drop 1% of the time from all the paragons?
  6. Tailean

    Paragon Deed [CODE] question.

    So, Will this make only the [typeof(Dog), typeof(Dragon), typeof(Drake), typeof(Slime), typeof(Rat)] paragons? I dont want anything thats not listed to be able to turn paragon.
  7. Tailean

    Paragon Deed [CODE] question.

    [RUNUO 2.6] So I downloaded this Paragon Deed from Servuo that if used on a base creature turns it into a paragon. My question is about the following code: protected override void OnTarget(Mobile from, object target) { if (target is BaseCreature) {...
  8. Tailean

    [RunUO 2.6] Armor Ignore Cap - Where to change it?

    I have been searching and thought it would be in BaseWeapon.cs, sadly I cannot seem to find it. I found these lines: bool ignoreArmor = ( a is ArmorIgnore || (move != null && move.IgnoreArmor( attacker )) ); damageGiven = AOS.Damage( defender, attacker, damage, ignoreArmor, phys...
  9. Tailean

    Spell range is to many tiles for druid spells.

    [RunUO 2.6] Druid spells are targeting 13 tiles away from the target, while most magery/necro spells are like 10 tiles. Where do i change these settings at?
  10. Tailean

    Trying to add the following 2 scripts to RunUO Server 2.6 . . .

    ty for trying to help and responding. Happy Fathers day if you are a father.
  11. Tailean

    Trying to add the following 2 scripts to RunUO Server 2.6 . . .

    Ok...I was missing the files, but when I added them to my server I got a whole new mess of problems. I guess they are just not coded to work with runuo files. Errors: + Test/applesandmythictoken/BaseGump.cs: CS0103: Line 84: The name 'ColUtility' does not exist in the current context...
  12. Tailean

    Trying to add the following 2 scripts to RunUO Server 2.6 . . .

    using System; using Server.Spells.First; using Server.Spells.Fourth; using Server.Spells.Necromancy; using Server.Spells.Mysticism; namespace Server.Items { public class EnchantedApple : BaseMagicalFood { [Constructable] public EnchantedApple() : base(0x2FD8)...
  13. Tailean

    How to make a spellbook never close on logout/death.

    TY for responding, I am running Runuo 2.6..sadly the above is beyond my understanding. I did a valid view and even an attempt at it but I lack in understanding.
  14. Tailean

    Need help with adding Hit Fireball and HLD to a Ring...

    [NOT SOLVED] So players are telling me that the hit fireball and hld doesn't work on the ring. Why could this be?
  15. Tailean

    How to make a spellbook never close on logout/death.

    Not sure how this makes it so the book wont close.
  16. Tailean

    How to make a spellbook never close on logout/death.

    The [spellnamehere does not work of course I am using runuo 2.6
  17. Tailean

    Group Dungeon System

    what is size on the stone?
  18. Tailean

    How to make a spellbook never close on logout/death.

    How do you know how to code that?
  19. Tailean

    How to make a spellbook never close on logout/death.

    Okay, so my New Sorcery spell book must remain open for my players to cast the new spells. When they logout or die the spellbook closes automatically. Is there a way to either: Make the spell-book so that it never closes unless the player double clicks it. or, Make the spell-book re-open upon...
  20. Tailean

    Curse spell is NOT working . . .

    So I tested it, and that didn't help, when a player casts curse on another player their resistances are not altered in any way. Thanks for trying tho.

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