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  1. Rex

    Colored Lights

    You'll have to import these two lights into your light.mul and also edit your server code to get them to reference correctly, if you want to use them.
  2. Rex

    UO EC Super Viewer

    Thanks for your help on this Pinco, So i downloaded the new file update, which is different then the version i ran previously, and then ran the program, hit the Update XML button and let it run, for animations and multi, then tried loading Character tab, Body: Human male 400, and it gave me this...
  3. Rex

    UO EC Super Viewer

    I seem to get some errors, this is after using the Update XML button. See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.ArgumentOutOfRangeException: Index was out of range. Must be...
  4. Rex

    EC Animations

    Thanks @golfin.
  5. Rex

    EC Animations

    Thanks @golfin, i'm not sure how to run C++ source code or how to compile it. Does anyone know of a compiled file? Thank again.
  6. Rex

    EC Animations

    @Prapilk where can i get a copy of UOETE ? It looks like a very helpful tool. Thank you
  7. Rex

    EC Animations

    It’s great that you are continuing development of tools for editing anim’s and files @Pinco . Would you consider putting your tools on github? Or share them otherwise? I’d love to help compile a bunch of the creature animation, or help out in the effort.
  8. Rex

    EC Animations

    Would you please list the tools you use to extract the bin files from the EC, and then which KRframeviewer you are using? I could only get the Mythic Package Editor to export bin files from the UO:KR client, and then use (RadstaR)\mw_bin_convertor111\ to export the BMP's and then...
  9. Rex

    Health Orb

    This is an example of how to add it to a specific mob script, for example Rat.cs public override void OnDamage(int amount, Mobile from, bool willKill) { base.OnDamage(amount, from, willKill); if (Utility.RandomDouble() > .25) HealthOrb.Drop(this); }
  10. Rex

    how i can make ghost cant see nothing around?

    Another take on this is to get rid of ghosts. Use a knock out system instead of turning into a ghost.
  11. Rex

    Do you think it would be easy to make AR resist magic? if so...

    I guess I would do a global search for the magic resist keywords and then edit them to check for AR instead. Likely in AOS.cs iirc.
  12. Rex

    Custom Map Making

    These were pulled from the wayback machine. Dragon Tutorial (C) by Admin Nacor Small instruction to draw maps and dungeons for calculation by AwA or the program Dragon. The following is required: A bitmap graphics program that can process large graphics (Adobe Photoshop is the most...
  13. Rex

    Simple automatic server backups using a .bat and automated task scheduler

    I did a similar thing. I have it backing up the main server saves, the local game wiki and the couple Centred server files. It kills the tasks, backs up everything to Dropbox and restarts the centred servers.
  14. Rex

    Speaker

    Creates a simple npc. You can set up dialog responses.
  15. Rex

    NetBook

    this creates a book which links to a URL and tries to open a browser.
  16. Rex

    LostAlchemy

    from the readme
  17. Rex

    keyGuardSpawner

    looks to be both a guard npc spawner which have keys with uses for a set linked door. you spawn the "guardSpawner" item and then d-click on it, configure the props and type in an npc to spawn which will hold the keys for the door. Pretty neat self contained system. all this could be done with...
  18. Rex

    what paint program do you use

    i expanded the pallet image that came with dragon 13 and added most the info directly to the file like this. in photoshop you click the swatches tab and replace swatches with the one you want. like this then convert to indexed color like this then load your custom palette if it isn't already
  19. Rex

    Auction System 2.1

  20. Rex

    InstrumentTuningBox

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