Recent content by strahd

  1. Shards of Minax

    Most skills should work like they do in retail. If you google "ultima online carpentry skill guide", most of the results will work pretty close to whats around
  2. OSI new vet rewards? Please and thankyou

    i just use a salvage bag instead of a station, that way i can carry it around to reduce things i find to basic materials and then store those in the resource keys. Seems easier than a home based station
  3. Jolly Roger

    I unpacked my artlegacymul.uop, edited the sails and repacked it. closed fiddler, reopened it, cleared path, reset path, all sails are present in the multi tab, items tab and tiledata tab but when i launch into the server, the old sails are what shows up on any boat thats spawned from a new...
  4. Mail System 1.0

    any chance you can change the image from the mailbox to say, the decorative barrel mailbox? The system works fine, but when i place the system in my server, which has a bit of custom art, the server takes the wooden beam, which is 0x142 and replaces them with the mailbox which is 0x4142 so now...
  5. Any Quest Gurus out there?

    @DragnMaw What is the modern version of the file ML QuestEngine? The current release I don't think has that file so I can't find where to change the quest cap
  6. Inacessible Items

    Lol, thems rookie numbers Cleanup: Detected 1353 inaccessible items, removing.. a couple of restarts ago, i was well over 2k. I guess it doesn't do anything but it's annoying to see and not know what it is
  7. Inacessible Items

    It's been a minute but what was your fix for it?
  8. tutorial for custom ores/ingots?

    I'll double check around those lines tonight, just to be sure I didn't miss anything tho @FingersMcSteal Checked my lumberjacking and i had 3 of those 4 spots so not sure if i'm missing what you have around 144 or not. I have included mine so you could see it.
  9. tutorial for custom ores/ingots?

    Lumberjacking was already modded. Don't recall the line #s but they were added in there. If there was a lije that listed the woods, I added the new ones after. If there was a lone that listed the last(hardest) to gather, frostwood maybe? Then i changed it to petrified.
  10. tutorial for custom ores/ingots?

    This is the whole system as far as i know. Exception: System.IndexOutOfRangeException: Index was outside the bounds of the array. at Server.Achievements.HarvestAchievement.<>c__DisplayClass14_0.<CheckAchievementMatch>b__2(HarvestResource hr) at...
  11. tutorial for custom ores/ingots?

    After much turmoil, it all seems to work now but I had to remove the achievement system that was on Minax because as soon as I swung the axe at a tree, the server rebooted. I could spawn the resources fine, craft with em, add em to the keys, all that but the second I tried to actually chop a...
  12. tutorial for custom ores/ingots?

    Lol, ok I'll check tonight. Why would it be defined under something logical like wood.cs? Nope let's put it in logs n boards
  13. tutorial for custom ores/ingots?

    I can't find anywhere for any of the woods that have this code tho. Woods.cs doesn't, resourceinfo doesn't, resources doesn't so I'm not sure where it's at
  14. tutorial for custom ores/ingots?

    Hey there @FingersMcSteal any chance you wanna see what I'm overlooking again? I figured, well since I was shown where to look to get thru the ore, and I figured out by following the trail and where else to look, and I got all of them working with your help, I thought I'd work on the wood next...
  15. tutorial for custom ores/ingots?

    Well, the fix worked for the Resourceinfo file but the ingot and ore file still threw the same errors. Going thru them again to see where I missed it but I'm still not seeing it. 1 down, 2 to go lol I found a missing line in the Ore one, line 798 wasn't replicated below that for the new types...

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