Recent content by Khaybel

  1. Khaybel

    Little Something Been Making

    Forum - Site Server Updated, doing some work on network this weekend. Site should be loading a lot faster. Did a ton of work this week on OrB Framework, OrB Client and OrB Landscaper, will post more shots soon.
  2. Khaybel

    Little Something Been Making

    getting items to hold in hands correctly has proven to be a challenge but getting there.
  3. Khaybel

    Little Something Been Making

    This is my latest client update work in progress. in previous builds while learning I had used monogame framework to build the previous client this is now running 100% on OrB-Framework and API without needing monogame anymore. Still working on it, but got transitions and embankments working...
  4. Khaybel

    Little Something Been Making

    Working on OrB Landcaper, OrB Builder & OrB Architect more today, and last two days on OrB Landscaper and Client Updates, bugs etc,
  5. Khaybel

    Little Something Been Making

    lots of fun planned, and completed cough, made lots of progress, did a some work on myOrB, water and boats, fishing systems, mining systems, lumberjacking, other, note these are not like UO these totally new systems for OrB Engine, they using uo-data as read only but when you save a custom world...
  6. Khaybel

    Little Something Been Making

    Another long weekend of coding and updates, making progress, hope to share more shots soon, the system is a big jigsaw puzzle
  7. Khaybel

    UO Architect 2.7.# Installation Steps for ServUO - 57 to Current (7/2021)

    I scrapted my UO Architect and making totally new version from ground up been working on it for a while now the new version is called OrB Architect and Landscaper / Client, I'll add support later for servuo and runuo later, although its a totally new system.
  8. Khaybel

    Little Something Been Making

    Still working on client transitions and movement controls got it working much better now, started working on combat next any of you want pvp or more pve focused first?
  9. Khaybel

    Little Something Been Making

    Been working on my code on how OrB Landscaper and OrB Builder / OrB Architect will function together, for those of you that love building custom UO Maps or using our tools to do it, now if the time to give me feed back on wish lists, I've already worked out some features I've wanted to add for...
  10. Khaybel

    Little Something Been Making

    So lots of work done today across the board and yesterday I haven't updated orb yet but thought i'd post a new shot of my client some fun systems, in works, this shot is in off-line mode, I haven't added combat animations for players yet.
  11. Khaybel

    Little Something Been Making

    been doing some spring cleaning and data restructuring for my source and compiled binaries I also added some fun things to the new client I've been making, not sure how much old school uo users will like the new movement system, however they got classic uo for that :D This is a full rewrite...
  12. Khaybel

    Looking for history of this forum and runUO forks, general state of freeshards.

    You forgot to add my old Baseworlds C# back in 2001 (C# Based) although it was mostly in house by xandor and I. When runuo took off we focused on uo architect and uo landscaper and other level design tools. I'm now building a clean room spiritual successor to those. I used to build baseworlds...
  13. Khaybel

    Little Something Been Making

    yeah, huge learning experience as well, been working on server and client architecture and fallback systems, client and server seperated to make it easier for other servers to work with client engine.
  14. Khaybel

    Little Something Been Making

    Thanks little update, got two types of map's uo based and custom based, made good progress on OrB Landscaper today too. Will post more on my site later. And try and keep those interested here in loop, movement via WASD/ARROW and still testing controller settings, I haven't done combat /...
  15. Khaybel

    UO Architect 3.0

    Building OrB Architect from ground up now, however making notes from your request when I build out the new system.

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