Recent content by Karmageddon

  1. Karmageddon

    Dashboard Animal Lore Gump (Modern Pet Gump)

    There is only the DashboardAnimalLoreGump.cs file in the download. Is that what it's supposed to be? If not I would suggest making a zip file with all the files needed for this to work. It seems as though some of the files get lost when you upload an update to this.
  2. Karmageddon

    Make Mystic Weapon and Mage Weapon count for Weapon Ability Primary and Secondary

    What you need to do is create a new Base weapon script like the BaseSwords.cs so you can designate the weapon skill for the weapon. Using this line in the script. public override SkillName DefSkill => SkillName.Swords; Change it to this. public override SkillName DefSkill => SkillName.Magery...
  3. Karmageddon

    Make Mystic Weapon and Mage Weapon count for Weapon Ability Primary and Secondary

    Take a look at the normal base weapon code and derive a base mage weapon and a base mystic weapon from that and then code the actual weapons using the base code accordingly.
  4. Karmageddon

    Adding tag to item properties on random generated item

    I ended up just adding my custom tag right into the base armor class and the other base classes. It is working the way I want it to now.
  5. Karmageddon

    Adding tag to item properties on random generated item

    Yes I am trying to add a custom property.
  6. Karmageddon

    Adding tag to item properties on random generated item

    I am trying to add a property to items that are randomly generated as loot for an event. I have tried adding this to the loot generation private static void ApplyMarker(Item item) { item.InvalidateProperties(); } public override void...
  7. Karmageddon

    UO Black Box

    Ok this may be a weird one but, the other night the server crashed with no clients connected to it. Crash log points to Black Box being the culprit of the crash. I have attached the crash log for you to look at. Side note I have not updated to latest version at this time yet. So if this was...
  8. Karmageddon

    Pandora's Box And TazUO

    The first page link solved the issue with the error loading. I will try a few other things to see if I can get it working on my end because I am sure it is not liking the TazUO client.
  9. Karmageddon

    Pandora's Box And TazUO

    Tried that but got an error with it. See attached file.
  10. Karmageddon

    Pandora's Box And TazUO

    I am using what is posted in Github. I cloned the repo this morning and built it from that.
  11. Karmageddon

    Pandora's Box And TazUO

    I have been trying to get Pandora's Box to work with the TazUO client for a little bit now. I know it is stated that it will work with ClassicUO client. I have tried using the custom client setting and directed PB to the proper exe file. It still will not work properly. It keeps telling me that...
  12. Karmageddon

    Legendary Master of Skills

    I checked the code fix and it was just for controlled pets, and not for summoned creatures. So I updated the code to check for summoned creatures also as such. if (e.Killer is BaseCreature bc && bc.Controlled && bc.ControlMaster is PlayerMobile cm) {...
  13. Karmageddon

    Legendary Master of Skills

    Ok I just recently run into a problem with this. A melee player can use this system just fine and get the power scrolls when they kill the allotted monster/s. Although just recently had a tamer character try to get a power scroll through this system and it would not award the power scroll on...
  14. Karmageddon

    Dynamic NPC System

    Thank you for the quick response :)
  15. Karmageddon

    Dynamic NPC System

    Not sure if this has been addressed or not but we have had 2 different server crashes on 2 separate occasions due to this system. It seems that it is during saves that it is happening. This from the crash today. And this is from the crash 2 days ago.

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