UORespawn

UORespawn 2.0.1.4

Author
Wilson
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Last update

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Compatibility
  1. Publish 57
  2. Publish 58
Requirements
ServUO 57/58 or MUO
UORespawnLogo.png

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UORespawn Editor v2.0​


A Next-Gen, Player-Centric Spawn & World Management System for ServUO & ModernUO

Say goodbye to static spawner spam, laggy world saves, and endless CSV tweaking! UORespawn v2.0 is a complete ground-up rebuild designed to transform how you populate and manage your Ultima Online shard.

Built on .NET 10 MAUI, UORespawn shifts spawning from fixed tiles to a dynamic, player-centric model—creatures spawn intelligently around active players based on terrain, regions, custom boxes, and environmental conditions. Paired with a desktop application, live in-game editing, and an automated vendor system, world population has never been this smooth.​

Key Highlights & Core Features​

Four Complementary Spawning Systems​

  • Box Spawns: Visual drag-and-drop box creator with priority layering (P0–P24), time-of-day triggers, and custom rarity weightings.
  • Region Spawns: Target server-named regions (e.g., Britain, Dungeon Despise) automatically, prioritizing specific area themes without manual coordinates.
  • Tile Spawns: Define global creature sets based on terrain tile types (Grass, Snow, Forest, Water, etc.). Configure once, and it populates world-wide!
  • Vendor Spawns: Automatically detect shop signs and hives to populate towns with appropriate vendors, guild masters, and ambient townsfolk—handling ~90% of town setup out of the box.

High Performance & Intelligent Architecture​

  • Mob Recycling: Reuses up to 60% of killed or despawned mob instances to drastically drop garbage collection overhead and boost server efficiency.
  • Binary Serialization: Instant load and save times with binary data files replacing bloated CSVs.
  • Dynamic Zone Scaling & Rifts: Control spawn density around players dynamically, allow night-only spawns, weather reactivity, or cross-facet rift mechanics.

Desktop Editor & Visual Tools​

  • Interactive Map Canvas: Smooth WASD panning, edge-pan drawing, mini-maps, 1x/2x/4x zoom levels, and custom BMP map support.
  • Heatmap & Statistics Overlay: Visualize real-time spawn density and player movement heatmaps drawn directly on your map editor canvas.
  • XML Spawner Co-Existence & Management: See, add ( ` key), edit (Enter), or delete (Delete key) existing static XML Spawners on your server right inside the UI.
  • Spawn Packs: One-click import/export zip bundles to share entire spawn ecosystems with the community. Unsupported server mobs are automatically filtered out safely!

In-Game Control & Live Editing​

  • In-Game Admin Dashboard ([UORespawn / [UOR): Control power toggles, adjust ranges/chances on the fly, and view live pool/garbage statistics.
  • Target-Based In-Game Editing: Use [UOR to target ground tiles, items, or shop signs to open live editing gumps directly in the client.
  • Debug Tools ([ShowRespawn): Test configurations live with ambient call-outs, staff player-spawner modes ([UORAdd / [UORDrop), and in-app log streaming.

Latest Updates

  1. Minor Update

    ## Bug Fixes ### Log Entries Lost on App Exit `Logger.Shutdown()` previously called...
  2. Major Update

    # UORespawn v2.0.1.3 — Release Notes **Released: March 9, 2026** **Platform: Windows · macOS...
  3. Minor Update

    # UORespawn v2.0.1.2 Release Notes **Release Date:** March 6, 2026 **Platform:** Windows, macOS...
  4. Minor Update

    # UORespawn v2.0.1.1 Release Notes **Release Date:** March 05, 2026 **Type:** Minor Update ---...
  5. Major Update

    # UORespawn v2.0.1.0 Release Notes **Release Date:** Mar 04, 2026 --- ## Highlights This...

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Total amount
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Goal
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