This is a spell that will slow your target to a walking speed for a duration. You will have to edit your playermobile and base creature files but it is a very simple edits to these just adding in flags here is my example of edits. first my playermobile flag edit
Slowed = 0x00000008,
[CommandProperty( AccessLevel.GameMaster )]
public bool Slowed
{
get{ return GetFlag( GPlayerFlag.Slowed ); }
set{ SetFlag( GPlayerFlag.Slowed, value ); }
}
Same goes for Basecreature file. I made this a Priest spell using healing as main skill so you will change that to what ever you want but works just fine.
Slowed = 0x00000008,
[CommandProperty( AccessLevel.GameMaster )]
public bool Slowed
{
get{ return GetFlag( GPlayerFlag.Slowed ); }
set{ SetFlag( GPlayerFlag.Slowed, value ); }
}
Same goes for Basecreature file. I made this a Priest spell using healing as main skill so you will change that to what ever you want but works just fine.